public class MaskedDiamondGradientRenderable: ConfiguredQuadRenderable<MaskedDiamondGradientRenderable.Config> {
    public struct Config: QuadRenderConfiguration {
        let scale: ADFloat
        let center_offset: ADFloat

        public init(scale: ADFloat = 1.0, centerOffset: ADFloat = 0.0) {
            self.scale = scale
            self.center_offset = centerOffset
        }

        public static var defaultConfiguration: Config {
            return Config()
        }
    }

    override public var configureAction: ConfigureAction {
        return { encoder in
            super.configureAction(encoder)
        }
    }

    override var fragmentShaderName: String {
        return "masking_diamond_gradient_frag"
    }
}
