/**
 * Do not edit directly, this file was auto-generated.
 * Generated on Sat, 22 Nov 2025 14:17:11 GMT
 */
const InstrumentPercussionIcon: React.FC<React.SVGProps<SVGSVGElement>> = (
  props
) => (
  <svg
    xmlns='http://www.w3.org/2000/svg'
    width='1em'
    height='1em'
    viewBox='0 0 24 24'
    fill='currentColor'
    {...props}
  >
    <g>
      <path
        fillRule='evenodd'
        d='M12 2c2.536 0 4.862.227 6.581.61.851.189 1.608.427 2.177.726.283.149.569.338.795.584.098.106.191.234.268.38.12.172.188.383.179.61v.008l-.001.02-.002.022L22 5q-.002.11-.018.21l-.002.06c-.016.226-.041.553-.082.965a43 43 0 0 1-.482 3.375c-.504 2.758-1.44 6.407-3.172 9.91l.001.002c-.76 1.543-2.388 2.463-4.09 2.463H9.85c-1.703 0-3.331-.92-4.091-2.463-1.727-3.504-2.662-7.153-3.167-9.912a43 43 0 0 1-.484-3.374 31 31 0 0 1-.083-.965v-.013q-.01-.044-.015-.09L2 5l.004-.074v-.117a1 1 0 0 1 .155-.475c.08-.16.183-.3.288-.414.226-.246.512-.435.795-.584.569-.299 1.326-.537 2.177-.727C7.138 2.227 9.464 2 12 2m3.306 11.067a.97.97 0 0 0-.706 0l-.097.052-1.146.78a2.8 2.8 0 0 1-1.619.461c-.54-.01-1.12-.164-1.598-.516l-.899-.659-.006-.003a.8.8 0 0 0-.459-.128.8.8 0 0 0-.46.128l-.003.002-2.172 1.603a1 1 0 0 1-.136.082c.353 1.04.767 2.102 1.253 3.151l.295.618.08.147c.426.719 1.27 1.2 2.217 1.2h4.304c1.01 0 1.903-.547 2.297-1.346l.001-.002.295-.617a32 32 0 0 0 1.248-3.132l-.02-.01-.087-.054L15.4 13.12zm4.481-6.004c-.37.123-.776.232-1.206.328C16.862 7.773 14.536 8 12 8s-4.862-.227-6.581-.61a13 13 0 0 1-1.2-.324 42 42 0 0 0 1.167 5.791l1.739-1.283c.493-.365 1.095-.52 1.651-.52s1.155.155 1.647.52v-.002l.9.66.002.001.077.046c.09.044.218.08.371.082a.8.8 0 0 0 .457-.114h.002l1.146-.781.175-.11a2.92 2.92 0 0 1 2.799 0l.175.11.003.002 2.081 1.428a41 41 0 0 0 1.176-5.833M12 4c-2.435 0-4.609.22-6.147.562-.625.138-1.11.29-1.454.438.344.147.829.3 1.454.438C7.39 5.78 9.565 6 12 6s4.609-.22 6.148-.562c.624-.138 1.108-.29 1.452-.438-.344-.147-.829-.3-1.453-.438C16.61 4.22 14.436 4 12 4'
        clipRule='evenodd'
      />
    </g>
  </svg>
);
export default InstrumentPercussionIcon;
